Dino Jams – Game Development Events

DINO Interactive Studios hosts game jams and interactive project creation sessions at the Sprout space in Somerville. The first jam lasted 27 hours total and had 12 participants and teams either creating new games from scratch or reworking current games and adding new features. DINO has an ongoing commitment to providing tools and resources for creative people.  Events like the game jam allow us to provide leadership to innovative developer communities and create collaborative... Read More

Pew! Pew!

This novelty iPhone application makes use of the accelerometer, orientation detection, swipes and tap detection to put realistic renders and sounds of a ray gun into the user’s hands. The user can choose between nine ray guns and nine sounds. When either tapping or shaking iPhone, the sound triggers. A stun/kill mode switch on each raygun allows quick switching between sounds. Development and Concept by DINO with custom graphics commissioned from a private artist.  Read More

Consumable Digital Purchases

Consumable digital purchases? It sounds funny to me in a way – afterall, how can software or a digital file be consumed? Though the use of enforced, artificial scarcity, that’s how! In truth, most of us consume digital bits every day – each time you use a debit or credit card you are spending dollars that don’t really exist anywhere other than as a string of bits in a few computers. Electronic currency is really just an agreement that we all have to allow... Read More

Meta-Nixie Clock

I knew I wanted to do more than just pop some pics on a memory card and hack the frame to advance every minute, so I got to thinking and settled on the idea of upholstering the frame in leather, accenting it in brass, and having a vaguely steampunky piece. I found a decent digital frame that had a nice, wide (and, importantly, solid wood) accent frame at my local Radio Shack, went shopping at my fabric store for some split leather, and hit several art and hardware stores to... Read More